Nigel Loster

Technical Game Designer at Respawn Entertainment

Nigel Loster is a Technical Game Designer currently employed at Respawn Entertainment since February 2022, where key contributions include the creation of the Skill Tree, management of the New Journey + system, and the overhaul of chest interactables. Previously, Nigel worked at The Initiative from October 2020 to February 2022, focusing on mission and environment features, and improving designer workflows. At The Coalition Studio, experience encompassed roles as a Gameplay Designer and Development Support Tester, including the successful design of the Kraken boss fights and the automation of testing processes. Nigel is a graduate of Vancouver Film School, earning a diploma in Game Design and receiving accolades for outstanding projects during studies.

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