Thomas Didier is an experienced principal lighting artist with a strong background in game development. Currently at Respawn Entertainment since April 2022, Thomas contributes to level lighting for Apex Legends and collaborates with the rendering team on lookdev prototypes. Prior to this, from September 2017 to April 2022, Thomas served as the principal lighting artist at Reflector Entertainment Ltd. on the Unknown 9 game project, focusing on pipeline development for the team’s first Unreal project. Thomas's career also includes a significant role at Gameloft from September 2013 to September 2017, where responsibilities included leading lighting efforts for Modern Combat Versus, contributing to the project’s new lighting solutions. Early experience in 3D modeling and game art was gained through internships at Ankama, and freelance work in architectural rendering and animation. Thomas holds a Master’s degree in Game Art & Management from Rubika and a Bachelor’s degree in 3D graphics from Haute École Albert Jacquard.
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