Xin Liu has over a decade of experience in the gaming industry, primarily focused on graphics engineering and software development. Currently a Lead Software Engineer at Respawn Entertainment since October 2014, Xin Liu has contributed to the development of Apex Legends by implementing advanced rendering features and optimizing the engine. Previous roles included Senior Software Engineer and Software Engineer, where key projects involved depth of field for the PS4 port of Titanfall 2. Prior experience at Electronic Arts as a Graphics Engineer included leading the transition to physically-based rendering and improving content pipelines. Xin Liu began the career with an internship at Intel, working on 3D graphics prototyping. Xin Liu holds a Bachelor of Science in Computer Science Games from the University of Southern California.
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