Reverge Studios, Inc.
Richard Wyckoff has a diverse work experience in the gaming industry. Richard started as an Assistant Producer/Designer at Looking Glass Technologies in 1995 and worked there until 1996. Richard then joined Dreamworks Interactive as a Designer from 1997 to 1998. In 1999, they became the Lead Designer at Vivendi Universal/Knowledge Adventure, where they worked on kids' entertainment games from the pitch stage to completion. In 2002, they moved to Bioware/Pandemic as a Lead Designer, responsible for creating content and managing a team of designers. In 2009, Richard founded Reverge Studios, Inc., and later Reverge Labs, LLC, where they served as CEO and founder. In these roles, they focused on developing video games for console platforms and successfully shipped the game Skullgirls.
Richard Wyckoff obtained a Bachelor of Arts degree in English, with a concentration in Experimental Music, from Wesleyan University. Richard attended the university from 1990 to 1994.
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Reverge Studios, Inc.
Founded by AAA video game industry veterans Richard Wyckoff and Emil Dotchveski, Reverge Studios develops groundbreaking video game technology in the areas of cross-platform rendering, computer vision, and natural language conversation. We have used our technology platform to create games, tools, and applications for all manner of companies. Most recently, in partnership with veteran-owned Alpha Omega Group LLC, we have developed the CAPS-5 Trainer for the VA National Center for PTSD. This groundbreaking simulator allows VA therapists to practice evaluating PTSD symptoms in a completely natural conversational interview.