Jeff F. has a diverse and extensive work experience in the field of game development. Jeff started their career as a Personal Assistant at Damocles Thread Development, where they assisted with Kickstarter campaigns and transcribed meetings. Later, they worked as an Application Developer Intern at QVC, developing RESTful Microservices and an AI Shopping bot.
Jeff then joined 1313 Innovation as a Fellow, managing calendars and events using Google API technology and creating marketing materials. Jeff went on to work as an Associate Application Developer at QVC, contributing to the development of a Warehouse Management System and improving project traceability.
In 2017, Jeff took on the role of Adjunct Instructor at Salem Community College, teaching Unity Game Engine and C# Programming courses. Jeff also worked as a Unity Tutorial Writer at Razeware LLC, outlining tutorial goals, developing starter projects, and writing new tutorials.
From 2018 to 2021, Jeff worked as a Research Engineer at Barron Associates, Inc., where they developed games for therapeutic treatments, including Occupational Therapy games for children with cerebral palsy and Vision Therapy games for kids with amblyopia. Jeff also utilized Unity Game Engine and proprietary IoT devices in their work.
Jeff's most recent role was as the Co-Founder & Lead Game Developer at Luna Wolf Studios, where they successfully developed and published a 2D platformer on Steam and the Nintendo Switch. Jeff also received a grant for a gamified VR Hearing Assessment and launched a Kickstarter for an online multiplayer RTS.
Currently, Jeff is working as a Lead Game Developer at Rhombus Power Inc., leading a team in creating interactive 3D experiences that utilize big data. Jeff also mentors developers and establishes best practices for coding and workflows.
Jeff F. started their education in 2011 at Howard Community College, where they studied Computer Science. Jeff attended this institution for two years, completing their studies in 2013. Afterward, Jeff pursued a Bachelor's Degree in Game Design & Development at Wilmington University, graduating in 2017. In addition to their degrees, they also obtained a certification as a Unity Certified Developer from Unity Technologies. The specific month and year of obtaining this certification is not provided.
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