Ben Muller is a skilled Technical Artist with extensive experience in the gaming and VFX industries. Currently serving as a Technical Artist III at Riot Games since October 2022, Ben has held key roles at Wargaming as an Expert Technical Artist and Senior Technical Artist since June 2019, and at Rotor Studios as a Senior Technical Artist from 2014 to 2019, specializing in real-time experiences, pipeline development, and VR/AR technology using tools like UE4, Maya, Python, and Houdini. Previous freelance work includes contributions to the feature film "Gods of Egypt" at Proof Inc. and developing a VFX style guide at Purple Pictures. Ben also has a strong background in effects development, having served as Lead FX Artist at Games Lab and Team Bondi, where responsibilities included creating high-quality visual effects and photorealistic designs. Educational qualifications include a Bachelor of Science in Architecture from the University of Sydney and a Certificate IV in 3D Animation and Digital Effects from TAFE NSW.
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