Fernando Micalli is a seasoned software engineer with extensive experience in leading software development teams and creating high-performance applications. Currently serving as a Principal Software Engineer and Tech Lead at Riot Games since August 2016, Fernando has significantly contributed to the development of the Esports API, which supports numerous services used globally. Prior experience at UOL involved vital roles as a Software Engineer, Tech Lead, and Sr. Manager, where Fernando developed projects like the UOL Scoreboard and led the creation of the in-house CMS. Additionally, Fernando has a background in open-source development, with notable contributions including CodePress, a pioneering real-time code syntax highlighting tool. Fernando holds a Bachelor's Degree in Computer Science from Senac University and has a foundation in software development from Technical State School Jorge Street.
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