Riot Games
Ivan Macek is a seasoned software engineer with extensive experience in the gaming and technology sectors, currently serving as a Staff Software Engineer at Riot Games, where leadership in the architectural design of growth systems for an unannounced AAA game is a key focus. Previously, Macek held roles such as Software Engineering Manager for League of Legends, leading significant projects aimed at improving system reliability and efficiency, including shard automation and modernizing login services. Macek's career also includes positions as a Software Engineering Manager and Architect at HR Cloud, where strategic leadership and API integrations were pivotal, and as a Technical Co-founder at +P, where a microservices architecture was developed. Macek holds a Master's Degree in Computer Science from the Faculty of Electrical Engineering, Mechanical Engineering and Naval Architecture, backed by a strong foundation in mathematics and informatics from high school and earlier degree work.
This person is not in the org chart
This person is not in any teams
This person is not in any offices