Lane Daughtry serves as the Principal Technical Artist at Riot Games since June 2022, previously holding the position of Co-Founder and CTO at TinkerHouse Games since January 2011. With extensive experience in technical art, Lane has contributed as Principal Engineer & Tech Art Manager at AuthorDigital, overseeing the development of studio-wide content toolchains and experience prototypes. At Amazon, Lane was a Senior Design Technologist responsible for prototyping experiences using various hardware and software, notably creating multiple VR and AR prototypes. Prior roles include Lead Technical Artist at Airtight Games, Senior Technical Artist at Sony Online Entertainment, Owner at ESMS, and Technical Artist at Escape Factory, showcasing a strong background in asset production pipelines and team leadership in the game industry. Education includes training at Mesmer Animation Labs.
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