Thomas Zhenhua Wang is a seasoned software engineer with extensive experience in data engineering and analytics across multiple high-profile companies. Currently serving as Principal Software Engineer at Roblox since March 2021, Thomas previously held the role of Staff Software Engineer at Lyft, where significant contributions included the architectural design of an innovative ETL system that enhanced data accessibility and compliance. Prior roles at Facebook involved the creation of the Fixed Granularity Framework, pivotal for various product datasets. Thomas's background also encompasses positions at Tapjoy, W3i.com, and Dunn Solutions Group, emphasizing expertise in ETL processes, data modeling, and business intelligence. With advanced degrees in Information Management from the University of Washington and a Bachelor’s from the University of Shanghai for Science and Technology, Thomas has demonstrated a strong commitment to both technical excellence and mentorship in the field.
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