Brent Kirby

Lead Artist at RocketWerkz

Brent Kirby has a diverse work experience in the field of art and design. Brent started their career as an Environment Artist at Ubisoft Vancouver in 2008, where they contributed to the development and release of Pure Futbol for Xbox 360 and PS3. Brent later worked as a World Artist at United Front Games, a Senior Environment Artist at Rabbit Hole Interactive, and a 2D/3D Artist at PopCap Games.

In 2013, Brent became a Freelance 3D Artist and worked on various projects for DreamKit Games, including creating character and environment art for the iOS game "SuperPro Snowboarding." Brent continued to contribute to the game even after their role ended in 2017.

Brent also had experience as a 2D/3D Artist at WCI Media Studios, where they specialized in creating 3D modeled architectural renderings. Brent then joined Weta Digital as a VAD Artist Contractor in 2019.

Most recently, Brent has been working at RocketWerkz, first as a Senior Environment Artist and later promoted to Lead Artist in August 2020.

Overall, Brent Kirby has a strong background in various artistic roles, spanning freelance work, game development, and architectural renderings.

Brent Kirby received their Highschool Diploma in Media Productions & Design Communications from Robert Bateman Secondary, where they studied from 2003 to 2007.

Links

Previous companies

Weta Digital logo

Timeline

  • Lead Artist

    August, 2020 - present

  • Senior Environment Artist

    January, 2020