Adam Oresten is a seasoned Senior Technical Animator at Rocksteady Studios Ltd since July 2019, where responsibilities include enhancing workflows for animators, developing asset pipelines for 3D artists, and rigging complex characters. Prior to this, Adam served as a Technical Animator at Bohemia Interactive from September 2015 to July 2019, progressing from a Junior Technical Animator to establish animation pipelines and collaborate with various departments. Adam holds a Bachelor of Creative Technologies in Game Art from Media Design School, earned between 2012 and 2015.
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