Hanno Hinkelbein has a strong background in visual effects artistry, with experience working at Rocksteady Studios Ltd and YAGER. During their time at YAGER, Hanno worked on projects such as Dead Island 2, specializing in gameplay effects and environmental effects. Hinkelbein also has experience in studio management and nursing, showcasing a diverse skill set.
September, 2023 - present
April, 2021
February, 2016