Christopher Peterson is a Senior Gameplay Engineer at SANZARU, where responsibilities include leading follower companion AI behavior and abilities for Asgard's Wrath 2, as well as contributing to enemy AI architecture and various gameplay systems. Previously, Christopher worked as a Gameplay Engineer on Asgard's Wrath 1 and the Spyro: Reignited Trilogy. Also served as a Game Development Instructor at TechLX, teaching programming and game design to elementary students. As Vice President of the UCI Video Game Development Club, Christopher organized club activities and supported members in their development. Christopher began the career as a QA Intern at Kadho Inc., gaining experience in bug testing and quality assurance. Christopher holds a Bachelor’s Degree in Computer Game Science from UC Irvine.
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