Jacqueline Fromme is a seasoned gameplay programmer with extensive experience in AI development across multiple gaming studios. Currently employed at SANZARU as a gameplay programmer focusing on the AI team for Wrath 2, Jacqueline has previously contributed to notable projects including Mario Strikers: Battle League at Next Level Games and Halo: Infinite at SkyBox Labs, where responsibilities included programming goalie AI and participating in AI combat development, respectively. Jacqueline's early career includes roles at Splash Damage, where work on AI behaviors for Gears: Tactics and gameplay programming for Dirty Bomb was undertaken, as well as leading AI programming efforts for the indie game ARC Continuum at Akimbo Creations. Additional experience includes internships focused on embedded systems and software development in various technical environments, complemented by a Bachelor’s Degree in Mechatronics, Robotics, and Automation Engineering from the University of Waterloo and further studies at Stanford University.
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