Joseph Bretz is a seasoned software engineer with extensive experience in game development and programming. Currently serving as a Senior Gameplay Engineer at SANZARU since June 2022, Joseph previously held roles as a Game Programmer at MassVR and Phosphor Games, where responsibilities included feature implementation using the Unity Engine. Early career experiences include an internship as an Associate Software Engineer at NetherRealm Studios, working on the Unreal 3 editor, and contributions to various projects as a Game Programmer and Software Developer Intern across multiple companies. Joseph holds a Bachelor's degree in Computer Science from the University of Illinois Chicago and a Bachelor of Science in Aviation Administration from Lewis University.
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