Danny Morrison is an experienced technical artist with a strong background in game development and design. Currently serving as a Senior Technical Artist at Scopely since February 2020, Danny also contributes to Dynamic Ink as a Technical Artist. Previous roles include Technical Artist positions at PierPlay and Funwall, where participation in funded projects was significant. A former 3D Modeler for Premium Polygons, Danny created assets for the Unity Asset Store and performed rigging tasks. Danny began the career as a Technical Artist Intern at Fuel Industries, managing the "Broddcast" app, and has experience as a Game Development Teaching Assistant at The Art Institute of California-Los Angeles. Danny holds a Bachelor's degree in Game Art & Design from The Art Institute of California-Los Angeles and has a foundational education from Bakersfield College.
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