Vladimir Yanovsky

Senior Unity3d Developer at ShapesXR

Vladimir Yanovsky has a diverse work experience in the technology industry. Vladimir is currently a Senior Unity3D Developer at ShapesXR since 2022. Prior to that, they worked at MY.GAMES as a Senior Unity3D Developer from 2017 to 2023. In this role, they contributed to the development of a popular third-person shooter game with multiplayer features. Vladimir ensured the timely release of new features and maintained code quality.

Before joining MY.GAMES, Yanovsky worked at Towards Mars! as a C#/Unity3D Programmer from 2013 to 2017. Vladimir worked on various 2D and 3D projects, focusing on UI assembly and programming. Vladimir also developed tools for the team, worked on graphics programming, and optimized games for low-end mobile devices. Additionally, they had experience in client-side development for asynchronous multiplayer projects and porting games to WebGL.

Yanovsky's earlier experience includes working as a C#/Unity3D Programmer at DaSuppaStudios from 2012 to 2013, where they contributed to the development of games. Vladimir also worked as a C#/Unity3D Programmer at StepGames Inc. (Step Creative Group) in 2012, where they developed a 3D-space shooter-runner game for Android/iOS and assisted with English localization.

Prior to their career in game development, Yanovsky worked as a Datacenter Technician at Stack Telecom from 2008 to 2012.

Vladimir Yanovsky attended Moscow Technical University of Communications and Informatics (MTUCI) from 2009 to 2013, where they studied Information Technology. Prior to that, they studied Chemical Engineering at Moscow State University of Environmental Engineering (MSUEE) from 2006 to 2007. In addition to their formal education, they obtained a certification in Machine Learning from the Coursera Course Certificates in January 2016.

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