Jázmin Szörfi has a diverse work experience in the field of software engineering. Jázmin currently works at Shapr3D as a Software Engineer, starting in July 2023. Prior to this role, they worked as a Junior Software Engineer at Shapr3D from September 2022 to June 2023. Jázmin also had a position as a Graduate Software Engineer at Shapr3D from March 2022 to August 2022.
Before joining Shapr3D, Jázmin had a summer internship at Ericsson in 2021, where they worked in the MELA Engagement Lab and Demo Center. Their tasks included UI creation for a cloud-based sweet picker robot demo and AR representation of a flight rack. Jázmin gained experience in UI development using Angular and was responsible for communication between different components of the project.
In 2019, Jázmin worked as a C++ Developer at Zen Studios, where they were tasked with finding a way to port a C++ game engine to Unreal Engine. Jázmin worked on the project with limited guidance, allowing their to develop their technical intuition and self-learning skills.
Earlier in their career, Jázmin served as a Demonstrator at Budapest University of Technology and Economics in 2018.
Overall, Jázmin Szörfi has a range of experiences in software engineering, including UI development, game engine porting, and self-directed learning.
Jázmin Szörfi obtained their Bachelor's degree in Computer Engineering from Budapest University of Technology and Economics in 2020. Jázmin went on to pursue a Master's degree in the same field of study at the same institution, which they are expected to complete in 2022. During their undergraduate studies, Jázmin also had the opportunity to participate in an exchange semester at the Norwegian University of Science and Technology (NTNU) in 2021, focusing on Computer Science. Prior to their university education, they attended Székesfehérvár Teleki Blanka High School and Elementary School from 2010 to 2016, although no specific degree or field of study is provided for this period.
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