Claes Lewenhaupt is a Junior Game Designer at Sharkmob since April 2021, bringing a diverse background in game and graphic design. With experience as an Independent Game & Graphic Designer since July 2013, Claes has also served as a Level Design Student at The Game Assembly from January 2018 to April 2021 and as a UX/UI designer at VQuarter from August 2016 to January 2018. Educational qualifications include a degree in Level Design from The Game Assembly (2018-2020), a diploma in Game Design from Vancouver Film School (2014-2015), and diplomas in Art Direction/Graphic Design from Forsbergs Skola (2011-2013) and in Advertising and Graphic Design from Berghs School of Communication (2010).
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