Tobias Erlandsson

Lead Gameplay Engineer at Sharkmob

Tobias Erlandsson is a seasoned Lead Gameplay Engineer at Sharkmob, where leadership in the gameplay team has resulted in the successful development and launch of the game Bloodhunt across multiple platforms in 2022. With a career that began at Trafikverket as a Projektingenjör from May 2014 to August 2015, Tobias has progressively advanced through various programming roles, including Junior Game Programmer and Game Programmer Intern, before joining Sharkmob in August 2017. Educationally, Tobias holds a degree in Högskoleingejör: Byggteknik with a specialization in Husbyggnad from Karlstad University, and further honed skills in game development at The Game Assembly from 2015 to 2018.

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