Carey Chico

Chief Product Officer at Six Foot

Carey Chico has an extensive background in the gaming industry, with a focus on product development, creative direction, and game design.

Most recently, Chico served as the Chief Product Officer at Six Foot, where they led the product vision, publishing, and platform strategy for multiple studio objectives within the AAA web2/web3 gaming space. They were responsible for driving alignment across divisions and designing game mechanics and economy for a AAA web3 game.

Prior to Six Foot, Chico was an Advisor for Litoja Labs (Aradena), an NFT/blockchain game, where they provided guidance on game design, economy, creativity, and production. Chico successfully assisted the company in achieving a successful pack sale.

Chico also held the position of VP Creative - New Ventures at Splinterlands, where they led the vision for NFT/Blockchain-based game products. Their work included market analysis for new verticals, game mechanics and aesthetics design, and team building. Chico spearheaded the introduction of nested NFT design to enhance player value.

In the past, Chico served as the Chief Product Officer at Stage11, where they led the product strategy, roadmap, and development of an NFT/blockchain-based Mixed Reality Metaverse social platform. They were responsible for market analysis, product vision, roadmap, monetization, and game design.

Chico founded Ballparq, a web app startup focused on financial modeling, where they served as the Chief Product Officer. Chico led the product vision, strategy, and roadmap for a web-based financial modeling platform, incorporating customer feedback.

They also have experience as the Senior Lead Games as a Service at Crystal Dynamics, where they were responsible for the games-as-a-service vision, strategy, and roadmap for the Marvel Avengers console game. They developed growth and monetization plans and coordinated cross-functional teams for post-launch content.

As the Co-founder and Chief Product Officer at Bonanza Media, Chico led the product vision, production, and art direction for mobile social free-to-play games based on Dreamworks IP. They oversaw multiple titles and executed against the roadmap on a budget of $3 million.

Chico founded Zero Mass Energy, a studio focused on VR and mobile game development, where they ensured successful game and software development projects. They also provided consultancy support to other game studios on product design strategy, business metrics, and production best practices.

Prior to that, Chico served as the Chief Creative Officer and Co-founder at Globex Studios LA, where they developed product roadmaps and strategic creative visions for MMO games targeted at the Asian market. They led a global team and secured a fundraising total of $10 million.

Chico's early career includes roles as the Executive Art Director/Producer at Pandemic Studios, where they provided direction and mentorship to a team of artists and art directors across multiple console games.

Overall, Chico's work experience demonstrates a deep understanding of the gaming industry, with a strong focus on product development, creative direction, and game design.

Carey Chico's education history includes a Master of Business Administration (MBA) degree in Business Administration, Management, and Operations from Santa Clara University Leavey School of Business. Prior to that, Carey completed a Bachelor of Arts (B.A.) degree in Design from UCLA. Carey also attended Bellarmine College Preparatory for high school.

Links

Previous companies

Crystal Dynamics logo

Org chart

Sign up to view 1 direct report

Get started