John Bautista is a seasoned game designer with extensive experience in combat and systems design across multiple prominent companies in the gaming industry. Currently serving as Lead Combat Designer at Skybound Entertainment, John has previously held key positions such as Principal Combat Designer at ZeniMax Online Studios and Senior Designer at Sony. With a strong focus on combat, character, equipment, and engine design, John has contributed to successful projects at various studios including Carbine Studios, Double Helix Games, and Namco America, with notable skills in AI tuning, level design, boss fight design, and story writing. John's technical expertise extends to designing and implementing enemy behaviors and enhancing gameplay mechanics, ensuring a seamless and engaging player experience.
Sign up to view 0 direct reports
Get started