Alexander Stevens

Associate Level Designer at Sledgehammer Games

Alexander Stevens has a diverse work experience in the gaming and events industries. Alexander began their career as a Porter at the London Convention Centre from October 2012 to March 2018. Alexander then transitioned to working as a Sound Designer at The Farm Ventures in August 2019. Following this, they worked as a 3D Artist at Wicked Mayhem from May 2019 to September 2020. Alexander then joined Ubisoft Toronto as a Development Tester in October 2020, where they worked until October 2022. Alexander is currently working as a QA Analyst at Sledgehammer Games starting from November 2022.

Alexander Stevens attended Fanshawe College from 2014 to 2016, where they obtained a Diploma in Music Industry Arts. Alexander then continued their education at the same institution from 2016 to 2019, earning an Advanced Diploma in Video Game Design and Development.

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London, Canada

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Sledgehammer Games

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With teams located in the San Francisco Bay Area, Melbourne, Australia and remotely across the globe, Sledgehammer Games is the team behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII.


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201-500

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