Anthony Biancardi is a Senior Technical Designer at Sledgehammer Games, previously working as a Technical Director Level Design at Ubisoft on projects like Watch Dogs: Legion, Rainbow Six: Siege, and Assassin's Creed: Unity. 🕹️ Anthony has also worked as a Level Designer on various projects and served in the United States Navy as an Aviation Electronics Technician 2nd Class. Biancardi has a background in technical design and level design, with experience in project coordination and creative-technical collaboration.
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