Chris Fowler is currently the Director of Engine for Call of Duty at Sledgehammer Games. Prior to this, Chris worked as a Lead Platform Engineer at the same company. Chris's previous roles include Senior Programmer at Titan IM Pty Ltd, Lead Gameplay Programmer at Gigataur, AI Programmer at Ubisoft, and Senior Gameplay Programmer at 2K Games. Chris also has experience as a Lead R&D Programmer at QinetiQ and Senior Programmer at Krome Studios. Chris holds a Bachelor's degree in Interactive Entertainment from Griffith University.
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