LC

Luke Carpenter

Principal Software Engineer at Sledgehammer Games

Luke Carpenter is a Principal Software Engineer at Sledgehammer Games since December 2019. Prior to that, they worked at Electronic Arts as a Senior Software Engineer from January 2008 to December 2019. Before joining Electronic Arts, Luke worked at IR Gurus as a Technical Producer from February 2004 to January 2008. Luke also has experience as an Engineer & Technical Consultant at Citect from November 1995 to February 2004.

Luke Carpenter began their education journey in 1992 when they enrolled at Victoria University to pursue a Bachelor's Degree in Electrical and Electronic Engineering (Honours). Luke completed their undergraduate studies in 1995.

After obtaining their Bachelor's Degree, Luke continued their education at Swinburne University of Technology from 1996 to 1999, where they pursued a Master's Degree in Computer Systems Engineering.

Following their time at Swinburne University, Luke Carpenter enrolled at Deakin University from 1999 to 2002 to pursue another Master's Degree, this time in Business Administration with a specialization in Technology Management.

Based on the provided information, this is the chronological educational history of Luke Carpenter.

Location

Melbourne, Australia

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Sledgehammer Games

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With teams located in the San Francisco Bay Area, Melbourne, Australia and remotely across the globe, Sledgehammer Games is the team behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII.


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201-500

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