Shawn Lee

UI Artist at Sledgehammer Games

Shawn Lee has extensive work experience in the field of UI design and art. Shawn started their career at Behaviour Interactive in 2011 as a Flash artist and UI designer, where they worked until 2014. During this time, they gained experience in creating assets and designing user interfaces.

In 2014, Shawn joined Square Enix Montreal as a Senior UI Designer. Shawn worked on multiple projects, including Arena Battle Champion, Hitman Sniper The Shadows, Deus Ex GO, Hitman GO, Lara Croft GO, Nosgoth, and Hitman Sniper. Shawn participated in all production phases, from incubation and pre-production to production. Their responsibilities included brainstorming ideas, prototyping concepts, creating UX wireframes and UI concepts, integrating designs in the engine, and leading other artists and programmers.

In 2022, Shawn moved to Sledgehammer Games as a UI Artist. More information about their role and responsibilities in this position is not provided.

Shawn Lee has a background in graphic design and illustration. From 2008 to 2011, they attended Dawson College, where they studied graphic design. Prior to that, from 2005 to 2008, they also attended Dawson College and focused on illustration and design. In August 2020, Shawn obtained certification as a Certified Accessible Player Experience Practitioner from The AbleGamers Charity.

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