Stuart Rudderham has a strong background in software engineering and gaming. Their most recent position is as an Expert Core Engineer at Sledgehammer Games, where they are currently employed. Prior to that, they worked at Ubisoft Toronto for seven years, starting as a Gameplay Programmer I and progressing to Gameplay Programmer III. Stuart also has experience as a Software Engineer at OANDA, Coverity, Intel Corporation, and Capcom. Additionally, Stuart worked as a CS 136 Tutor at the University of Waterloo, where they taught tutorials and provided individual tutoring for students. Stuart began their career as a Support Engineer at Marketwire.
Stuart Rudderham attended the University of Waterloo from 2009 to 2014. However, no specific degree or field of study information is available for that time period.
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