Thomas Brophy

Associate Principal Rendering Engineer at Sledgehammer Games

Thomas Brophy is an experienced rendering engineer with a background in leading and developing teams for various game development companies and projects. Thomas has a strong foundation in computer science, with both a Master's and Bachelor's degree from the University of Melbourne. Thomas's expertise includes mobile development, engine programming, and development of tools for games across multiple platforms. In their current role as Associate Principal Rendering Engineer at Sledgehammer Games, Thomas continues to showcase their skills and knowledge in the field.

Location

Melbourne, Australia

Links


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Sledgehammer Games

2 followers

With teams located in the San Francisco Bay Area, Melbourne, Australia and remotely across the globe, Sledgehammer Games is the team behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII.


Industries

Employees

201-500

Links