Thibaut Pigeard

Lead Ui/ux at Sloclap

Thibaut Pigeard is an experienced UI/UX professional currently serving as Lead UI/UX at Sloclap since June 2023. Previously, Thibaut held roles as Lead UI Artist and UI Artist at DONTNOD Entertainment from February 2020 to June 2023, and as a UI Artist at Ubisoft Paris Studio from April 2018 to August 2019. Thibaut also worked as a Web Graphic Designer at Ubisoft from October 2015 to April 2018 and as a Graphic Designer UI at Voxler Games from February 2015 to July 2015. Earlier experiences include roles at Ubisoft as a graphiste/webdesigner, SmartPanda Network as a Graphic Designer, and Agence Yota as a développeur informatique. Educational qualifications include a Licence professionnelle in multimedia creation from La Rochelle Université and a BTS in multimedia visual communication from Lycée Jeanne d'Arc, Rouen.

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Sloclap

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Sloclap is an independent video game studio founded in 2015 in Paris. We are currently around 60 employees working on content updates for our last game, Sifu, along with another, unannounced project. Our first game, Absolver, published by Devolver Digital, was released on PlayStation & PC in August 2017 then on Xbox in January 2019. Absolver is an online action game that allows its players to compete in an open world using combinations of techniques inspired by different martial arts styles. Absolver has sold over 300,000 copies to date, and millions of players have tried it through the PS+ Game of the Month and Xbox Game Pass programs. We developed and published our second project, Sifu, released in February 2022, in partnership with PlayStation and Epic Games. This third-person action game, featuring intense hand-to-hand combat, puts you in the role of a disciple of a kung fu school seeking revenge against the killers of his family. Sifu sold more than 1 million copies within a month of its release, and more content updates are planned for the coming years. As a team, we enjoy taking on challenging projects, with the objective of crafting new and original experiences with each game we create. Our projects are third person action games for PCs & consoles which share our studio’s DNA - deep and challenging gameplay systems, a stylized art direction, and hand-crafted animations. Our team's passion for martial arts has strongly influenced our first two projects, but we are curious and interested by different genres and gameplay experiences.


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Headquarters

Paris, France

Employees

51-200

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