Tomás Rodríguez Huéscar is a seasoned professional in technical artistry and game development, currently serving as an Unreal Engine Teacher at The Core Entertainment Science School since February 2024. With extensive experience at SNGULAR as a Senior Technical Artist since June 2021, Tomás has contributed to projects involving digital twins and interactive applications. Previous roles include Technical Artist positions at Jump Into Reality, GAZ VR, and FrameOver, as well as a Lead Technical Environment Artist role at Blackmouth Games, where expertise in UE4 and Houdini was utilized. Tomás also held the position of CTO and Technical Artist at Virtual 360 Fit and has a robust educational background with a Master in Maya Avanzado and degrees in Game Development and Industrial Design from Trazos and Universidad Politécnica de Madrid, respectively.
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