Cameron Gazey is a seasoned Senior Software Developer at Snowed In Studios Inc., with experience in Unity gameplay and UI programming, as well as porting to new platforms. Since April 2017, Cameron has served as Technical Lead, overseeing the design, development, and testing of a dependency injection framework for the Unity engine. Prior to this role, Cameron worked as a Software Developer with core competencies in Unity and C++ gameplay programming at Snowed In Studios, and held the position of Game Developer at Ratrod Studio Inc. where responsibilities included maintaining the TeamCity build pipeline. Cameron holds an Ontario College Advanced Diploma in Game Development from Algonquin College of Applied Arts and Technology, earned in April 2014.
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