Stephen Stone has worked in the video game industry since 2010. Stephen began their career as a Character Art Intern at Big Huge Games, where they were responsible for modeling, sculpting, and texturing character art, as well as implementing and polishing outsourced character art and concepting weapons, creatures, and armor. In 2012, they moved to ZeniMax Online Studios, where they worked as a World Building Contractor. Finally, in 2014, Stephen began working at Sparkypants Studios as a Lead Artist and Artist.
Stephen Stone attended the Maryland Institute College of Art from 2007 to 2011 and earned a Bachelor of Fine Arts (BFA) in Animation.
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