Speech Graphics
Emily Peterson is a skilled Senior Technical Artist with extensive experience at Speech Graphics since August 2019, where responsibilities include addressing rigging and integration challenges, debugging client rigs, and configuring character rigs for the SGX product. Prior to this, Emily served as a Technical Artist during a time when the company did not differentiate roles and began as an Associate Producer, supporting various tasks such as client communication, character setup for a Maya plugin, and quality assurance. Additionally, Emily has been working as a Senior Technical Artist at Rapport since August 2020. Emily holds a degree in Computer Arts with a focus on 3D Generalist from Abertay University, earned between 2015 and 2019.
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Speech Graphics
Speech Graphics delivers pioneering facial animation technology to the entertainment industry, working with clients such as Warner Brothers and Def Jam Recordings. Based on over 20 years of R&D in speech technology and procedural facial dynamics, our software produces high-quality facial animation from audio alone, with no need for motioncapture. Speech Graphics spun out of the University of Edinburgh’s world-renowned School of Informatics in 2010 under the leadership of founders Michael Berger and Gregor Hofer, and game industry veteran Colin Macdonald.Speech Graphics has won several awards for its speech-driven animation technology, including the prestigious John Logie Baird Award for innovation, an LT-Innovate Award, a Santander Entrepreneurial Award, and game industry awards including a 2015 Develop Award for Best Creative Outsourcer and 2015 TIGA Award for Best Animation Supplier. The company has also received several development grants, including grants from Scottish Enterprise and the University of Abertay.