Vitaliia Maksimova

Software Engineer at Sperasoft

Vitaliia Maksimova's work experience includes roles as a Software Engineer at Sperasoft since 2022 and at Wargaming from 2019 to 2021. At Wargaming, they were involved in the development of internal tools, editors, and game engines for the WoT game, working with C++ and Python languages and utilizing Qt/Qml and ImGui UI libraries. Prior to that, they worked as a Software Engineer at InfoTeCS JSC from 2017 to 2019, where they focused on backend development of an intrusion detection system using C++, Python, Bash, PL/pgSQL, Nginx, PostgreSQL, boost, JSON, XML, and OpenSSL technologies. Vitaliia also gained experience as a Software Engineer at Scientific and Production Enterprise ITELMA LLC from 2016 to 2017, working on software development for driver assistance systems using C++, CUDA, OpenGL, Qt/Qml, and Nvidia's neural network. In addition, Maksimova worked as a Software Developer at an Innovation center from 2015 to 2016, specializing in the development and improvement of a software complex using C++, MFC UI technologies, and WinAPI.

Vitaliia Maksimova pursued their education from 2009 to 2015 at the Moscow Aviation Institute (National Research University). During this period, they obtained an Engineer's degree with a specialization in Applied Mathematics and Computer Science.

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Timeline

  • Software Engineer

    September, 2022 - present