Yegor Omelchenko is an accomplished Senior Technical Artist at Splash Damage since January 2023, with extensive experience in various roles within the animation and gaming industries. Previously, Yegor served as a Character TD for Virtual Production at VisualCreatures, focusing on character grooming technology for a short film. Yegor also worked as a Realtime TD at VisualCreatures, developing tools for high-quality rendering in a commercial, and was a Senior VFX & Tech Artist at Motorsport Games, specializing in damage simulation for racing games. Additional experience includes serving as a Production Supervisor for a feature animation at Bazelevs Group and leading the Unreal Engine department at Magic Factory Animation, contributing to the first full-length cartoon made with Unreal Engine. Early career roles include positions at Transparent House, Sart.media, and BURO, where Yegor developed media content and production workflows.
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