Mikey Spano

Chief Creative Officer at Squanch Games

Mikey is a Raleigh game industry veteran of well over a decade. He’s been creating badass art in video games since he was 18 years old for the likes of Ubisoft, Epic Games, and Bitmonster (a company he helped to create!) You can find his work in Gears of War 1-3, Unreal Tournament 3, Shadow Complex, Fortnite, Lili, Grav, and many other titles.

Timeline

  • Chief Creative Officer

    Current role

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