Nathalie Kari has been working in the gaming industry since 2014. Nathalie began their career as a 2D/3D Artist and Internship - Bachelor Thesis at flaregames in 2014. In 2016, they moved to InnoGames GmbH as a 2D/3D Artist. In 2018, they began working as a Freelance 3D Artist and at Mackevision as a 3D Artist in the Realtime Department. At Mackevision, they worked on lighting, environment building for realtime and VR apps in Unreal Engine, optimization, retopology and preparation of high poly car models for realtime apps and VR, rigging and animation. Nathalie also worked on the environment, camera setup and animation, lighting, and slideshow for the "Virtual Reality Design Presenter by Porsche" project, which was presented at the Cannes Lions International Festival of Creativity 2019. In 2019, they moved to Klang Games as a 3D Artist and in 2020 they became the Art Lead at StarBerry Games.
Nathalie Kari attended Hochschule Kaiserslautern from 2010 to 2015, where they earned a Bachelor of Arts (B.A.) in Virtual Design.
Sign up to view 0 direct reports
Get started