Emil Andersson is a Senior Level Designer at Starbreeze Entertainment, currently working on creating levels for Payday 3. Prior to this role, Emil worked as a Junior Level Designer at Station Interactive where Emil created over 100 levels for a free to play mobile FPS game. Additionally, Emil has experience in carpentry, real estate maintenance, and IT work experience at various companies including Massive Entertainment and Progenda. Emil completed their education at The Game Assembly and NTI gymnasiet Malmö.
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