MH

Mimi Harmer

XR Tester (pool) at StoryFutures

Mimi Harmer is a skilled Lecturer in Cello at Leeds Conservatoire, with a background in cello performance and composition. They also hold various roles such as Associate XR Producer at FACTORY 42, Fellow at European Music Council, and Council Member at Independent Society of Musicians. Co-founder and Vice President of the European Performing Arts Students' Association, Mimi is dedicated to the field of music education and performance. Additionally, they serve as a Director at The F-List and tutor at Leeds College of Music.

Location

London, United Kingdom

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StoryFutures

StoryFutures is a 4.5 year £12m (FeC) project led by Royal Holloway. It is a new kind of research project that brings together a consortia of HEIs and creative industries companies. It is funded by the Arts & Humanities Research Council (AHRC) as part of an unprecedented investment in creative industries R&D via the Creative Industries Clusters programme. Our aim is to create innovative and risky projects that address the need to create compelling content and story experiences in next generation technologies, focusing particularly on Virtual, Augmented and Mixed Reality. StoryFutures focuses on the future of: 1. Story form 2. Business models 3. Creative data processes 4. Audience experiences. Who is involved in the StoryFutures partnership and where is it located? StoryFutures is led by Royal Holloway. It is located in the the ‘Gateway Cluster’, to London’s immediate west. Our partnership spans film, TV, gaming, VFX and immersive. Our partners include: Pinewood Studios, Immerse UK, Pact, Ukie, Resource Productions, BFI, Connect TVT, Imaginarium Studios, The National Gallery, BBC Studios, Sony Interactive Entertainment, nDreams, Heathrow as well as our Local Economic Partnerships: EM3, TVBucks and TVBerks. What are the aims of StoryFutures? StoryFutures is a R&D base for screen industries to meet the challenge of next-generation storytelling, producing compelling content for emerging creative technologies. The stories of tomorrow will reach audiences in new and complex ways, fuelled by immersive technologies, data-driven personalisation, smart devices and AI alongside evolutions in contemporary screen form that threaten our very conception of the ‘screen’. Screen industries'​ creative story processes, techniques, business models, value networks and workflows are thus challenged to iterate a next generation of storytelling that can engage audiences in novel and commercially viable experiences.


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Employees

11-50

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