Shane Ecclestone is a Senior Level Designer at Studio Gobo since April 2020, following a tenure as Level Designer at Sumo Digital Ltd from January 2017 to April 2020, where involvement in the development of Microsoft exclusive title Crackdown 3 included extensive responsibilities in level, encounter, and mission design. Prior to that, Shane contributed as a 3D Designer at Riot CGI from August 2015 to August 2016, specializing in significant Virtual Reality projects developed in Unreal Engine 4 for Oculus Rift and Samsung Gear platforms, as well as various product visualization initiatives. Shane holds a Master of Arts degree in Games Design from Sheffield Hallam University, earned between 2010 and 2014.
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