Studio KRAFTON Montréal
Benoît-Pierre Chevalier currently serves as a Principal Gameplay Programmer at Studio KRAFTON Montréal since March 2024. Previously, Benoît-Pierre held the position of Principal Gameplay Systems Programmer and Principal Online Programmer at Eidos-Montréal from December 2017 to February 2024, alongside experience as a Lead Programmer and Senior Programmer at WB Games Montreal Inc. from November 2012 to December 2017. Notable earlier roles include serving as a Technical Lead at Ubisoft from January 2007 to October 2012, with significant contributions to the online/network systems for Rainbow Six Patriots. Benoît-Pierre's career in programming began at La Société GRICS from 1998 to 2000 and continued at GIRO from 2000 to 2006.
This person is not in any teams
This person is not in any offices
Studio KRAFTON Montréal
1 followers
We’re currently working on an adaptation of the acclaimed novel series The Bird That Drinks Tears, by Korean author Lee Yeongdo. This best-selling series has enchanted millions of fans with its unique fantasy world. Our goal is to create a game where gameplay and story seamlessly blend together, while pushing the boundaries of innovation in the gaming industry. At Krafton Montréal, WE ARE: - Driven developers: building a team of people who take action and get things done. - Passionate gamers: creating a memorable experience we will be proud of. - Pragmatic dreamers: we are ambitious, yet we remain focused and pick our battles wisely. We use the latest version of Unreal Engine, securing a solid tech foundation, which allows us to put our efforts where it matters most. If you would like to be part of this exciting adventure, check out our Careers section on our website as we are actively recruiting AWESOME talent to join us on our adventure!