Sylvain Bombardier

Programmer - Gameplay Architect at Studio KRAFTON Montréal

Sylvain Bombardier is a seasoned gameplay architect and programmer with extensive experience in the gaming industry. Currently serving as a Programmer - Gameplay Architect at Studio KRAFTON Montréal since May 2023, Sylvain has previously held the position of Lead Gameplay Programmer at Phoenix Labs Montréal from November 2020 to May 2023, where responsibilities included mentorship and architectural reviews for multiplayer projects. Sylvain's career spans roles such as Senior Gameplay Programmer at Motive Studios, Technical Lead at Warner Bros. Games, and Technical Architect at Ubisoft, with a focus on character mechanics, AI, and network systems across various high-profile projects. Sylvain's foundational knowledge began with programming roles at DC Studio, Vircom Interactive, IXIASOFT, and Informission, complemented by a D.E.C. in Computer Science from Cégep de Ste-Foy.

Links

Previous companies


Org chart

No direct reports

Teams

This person is not in any teams


Offices

This person is not in any offices