Studio Zubio
Andrew Winkler is a skilled Technical Artist with extensive experience in 3D modeling, animation, and UI/UX design. Currently employed at Studio Zubio since August 2022, Andrew previously served as a 3D Technical Artist at BOOM Interactive Inc., where responsibilities included developing productivity tools and managing art assets for Unity and Blender projects. Prior positions include working as a 3D Generalist/Video Editor at Folivora Digital and as a Technical Artist at DentalQore, contributing significantly to the creation and management of a 3D pipeline for business promotion and patient education resources. Andrew's background also comprises roles as a 3D Artist/Animator at Galxyz, a 3D Artist at MyRooms Inc., and a Quality Assurance Intern at Silverlode Interactive. A Bachelor of Science degree in Digital Media with a focus on Gaming and Animation was earned from Utah Valley University.
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