Bryce Gunkel

Art Outsource Manager at Sucker Punch Productions

Bryce Gunkel has a diverse work experience in the gaming and creative industries. Bryce is currently working as the Art Outsource Manager at Sucker Punch Productions since October 2022. Prior to this, they worked at Sledgehammer Games, where they served as the Senior Development Manager from January 2021 to October 2022, Development Manager from February 2020 to August 2021, and Art Outsource Manager from November 2016 to February 2020.

Before joining Sledgehammer Games, Bryce worked at Present Creative LLC as the Art Director from October 2015 to November 2016. In this role, they collaborated directly with clients and led internal and external teams to deliver high-quality results.

Bryce gained experience at Disney Interactive Media Group as an Art Lead from November 2009 to November 2014. Bryce motivated and guided the art team to develop unique artistic styles and maintained consistency and quality in visuals. Bryce also established and managed multiple art pipelines supporting both 2D and 3D assets.

Bryce's work at EA Mobile as an Artist from October 2008 to November 2009 involved moving established IPs to new mobile platforms and creating modular character art systems and UI designs.

Bryce also worked as an Artist at Vivendi Games Mobile/Activision Blizzard: Centerscore Studios from November 2007 to October 2008. In this role, Bryce contributed to the entire artistic pipeline, designing characters and creating marketing materials and user-interface designs.

Bryce began their career as a Production Manager at DrMaster Publications/DGN Productions Inc. in March 2004. Bryce held this position until November 2007.

Overall, Bryce Gunkel has held various managerial and artistic roles throughout their career, showcasing their expertise in art direction, team leadership, and project management within the gaming industry.

Bryce Gunkel obtained a Bachelor's Degree in Concept Design and Illustration from the University of Silicon Valley from 2003 to 2004. Additionally, they received a certification in Disney Interactive Management Training in 2014.

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