Sucker Punch Productions
Philip Ouellette has a diverse work experience in the video game industry. Philip started their career as an Environment Artist at ArenaNet, where they worked as an intern from October 2010 to October 2011. In 2012, they joined FuturePoly as an Environment Artist for a brief period before transitioning to Sucker Punch Productions. At Sucker Punch Productions, Philip held the role of Environment Artist from August 2012 to June 2016, after which they were promoted to Senior Environment Artist and continued working until the present. Additionally, Philip also worked at FuturePoly as an Instructor & Online Tutor from February 2015 to January 2017.
Philip Ouellette attended FuturePoly from 2010 to 2011, although no degree or field of study is specified. Prior to that, from 2003 to 2008, they pursued a Bachelor of Fine Arts degree in Fine Art and Electronic Art at the University of Cincinnati.
Sucker Punch Productions
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Sucker Punch Productions was born in 1997 with a mission to make great games.