Sucker Punch Productions
Samuel Holley is a seasoned lead gameplay engineer with considerable experience in the gaming industry, currently holding a position at Sucker Punch Productions since October 2015, where management of a gameplay programming team and co-leading the Systems Department are key responsibilities. Prior to this, Samuel contributed as a gameplay engineer at Iron Galaxy Studios, resolving UI and gameplay bugs for "The Elder Scrolls Online: Tamriel Unlimited," and served as lead engineer at Shifty Chair Games. An academic background includes a Master’s in Interactive Entertainment from Florida Interactive Entertainment Academy and a Bachelor’s in English Literature from Southern Illinois University, complemented by roles in writing tutoring and editorial work.
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Sucker Punch Productions
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Sucker Punch Productions was born in 1997 with a mission to make great games.