Stephen White is an accomplished Principal Programmer at Sucker Punch Productions since January 2023, following a distinguished career as Chief Technical Officer at Immersion Networks from May 2015 to December 2022, where expertise in audio technologies was developed. Prior to that, Stephen held multiple roles at Sucker Punch, contributing to the development of the InFamous franchise. Stephen's extensive background includes significant positions at Naughty Dog, starting as a Co-Lead Programmer on Crash Bandicoot and later serving as Co-President, managing programming teams and providing technical direction. Additional experience encompasses roles at Crystal Dynamics, Electronic Arts, and Digital Creations, along with co-founding companies like ArtisTech Development and GAMEGRID Software, demonstrating a long-standing commitment to innovation in game development and audio technology.
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