Alexander Roque

Game Designer | Clash Of Clans at Supercell

Alexander Roque's work experience includes:

- Game Designer at Supercell since April 2022, specifically working on Clash of Clans.

- Roles at Wildlife Studios from October 2018 to January 2022, including Game Director, Senior Game Designer, and Game Designer.

- Head of New Product Development at Finamac from October 2016 to August 2017, overseeing the development of an innovative ice pop machine and a world-class gelato machine. Hired and managed a team of engineers.

- Trainee at Finamac from January 2016 to October 2016, designing and implementing a modular electronic controller for ice cream machines and conducting field tests.

- Mechatronics Engineer Intern at Finamac from February 2015 to December 2015, designing a control system for a robotic arm and implementing improvements for ice cream machines.

- Undergraduate Researcher at Escola Politécnica da USP from February 2013 to December 2015, focusing on developing a Wi-fi controlled quadcopter and working on related electronics and programming.

Alexander Roque attended USP - Universidade de São Paulo from 2010 to 2015, where they studied Mechatronics Engineering. In 2012, they participated in an exchange program at the Technical University of Munich, focusing on Mecatrônica, Robótica e Engenharia de Controle e Automação.

Links

Timeline

  • Game Designer | Clash Of Clans

    April, 2022 - present